var a, b: byte;
begin
randomize;
a := random(100);
b := random(100);
if ((a mod 2 = 0) and (b mod 2 = 0)) or ((a mod 2 <> 0) and (b mod 2 <> 0)) then
a := a + 1;
writeln(a,' ',b);
if a mod 2 <> 0 then
writeln(a)
else
writeln(b);
end.
var a, b: byte;
begin
randomize;
a := random(100);
b := random(100);
if ((a mod 2 = 0) and (b mod 2 = 0)) or ((a mod 2 <> 0) and (b mod 2 <> 0)) then
a := a + 1;
writeln(a,' ',b);
if a mod 2 <> 0 then
writeln(a)
else
writeln(b);
end.