те кто знает язык C++ найдите ошибку в коде. using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Chacter : MonoBehaviour

{

public int lives = 3;

public float speed = 4.0f;

public float jumpforce = 1.0f;

public Rigidbody2D PlayerRigidbody;

public Animator charAnimator;

public SpriteRenderer sprite;

bool OnGround;

private void Awake()

{

PlayerRigidbody = GetComponentInChildren();

charAnimator = GetComponentInChildren();

sprite = GetComponentInChildren();

}

void Start()

{

}

void Move()

{

Vector3 tempvector = Vector3.right * Input.GetAxis("Horizontal");

transform.position = Vector3.MoveTowards(transform.position, transform.position + tempvector, speed * Time.deltaTime);

if (tempvector.x 1;

Debug.Log(colliders.Length);

}

private void FixedUpdate()

{

CheckGround();

}

void Update()

{

if (Input.GetButton("Horizontal"))

{

Move();

}

if (OnGround && Input.GetButton("Jump"))

{

jump();

}

}

}​

ДанькоДенис2018 ДанькоДенис2018    3   16.11.2020 18:05    0

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