#include <iostream>
#include <cmath>
int main()
{
float x, y;
if (x >= 1.4 && x <= M_PI) {
y = pow(sin(x + M_PI), 2) + (1.7452 + sqrt(x - 3) / pow(x, 3) + 1.7452);
}
else if (x > M_PI && x <= 5.2) {
y = (1.7452 + exp(x - M_PI))*(1/3);
#include <iostream>
#include <cmath>
int main()
{
float x, y;
if (x >= 1.4 && x <= M_PI) {
y = pow(sin(x + M_PI), 2) + (1.7452 + sqrt(x - 3) / pow(x, 3) + 1.7452);
}
else if (x > M_PI && x <= 5.2) {
y = (1.7452 + exp(x - M_PI))*(1/3);
}
}