3. Continue the following statements.
1. The atomic, space and energy age was followed by ...
2. It's difficult to imagine social and economic consequences ...
3. Computers have simplified ...
4. The computer helps us to buy goods, find information ...
5. Leisure time is also influenced ...
6. You no longer go to music shops ...
7. You needn't write letters to your relatives ...
8. The computer and TV set are used mostly for entertainment ...
9. The best decision is not to give these devices ...
10. When you have a rest, prefer real communication ...
4. Make up a plan of the text and retell the text using your plan.​

Ali8the8Emperor Ali8the8Emperor    1   14.05.2020 19:29    300

Ответы
Sasha1234679 Sasha1234679  22.01.2024 13:39
1. The atomic, space and energy age was followed by the digital age, also known as the Information Age. This era is characterized by the widespread use of computers and the internet, which revolutionized communication and access to information.

2. It's difficult to imagine social and economic consequences without computers and the internet. In today's interconnected world, almost everything relies on technology. Businesses use computers for communication, data analysis, and transactions. Social interactions are increasingly happening online through social media platforms and messaging apps.

3. Computers have simplified numerous tasks and processes. They have automated repetitive tasks, such as calculations and data processing, saving time and effort. They have also made information readily available through online searches and databases. Additionally, computers have introduced new ways of communication, like email and video calls.

4. The computer helps us to buy goods, find information, and connect with people around the world. Online shopping has become a popular method of purchasing items, as it offers convenience and a wide range of options. Search engines allow us to quickly find information on any subject. Social media and messaging apps enable us to stay in touch with friends and family who may be far away.

5. Leisure time is also influenced by computers and technology. Many entertainment activities, such as streaming movies and playing video games, are now done through computers and gaming consoles. Social media and online communities provide opportunities for virtual socializing and sharing hobbies or interests.

6. You no longer go to music shops because digital music platforms and streaming services allow you to access a vast library of songs online. With just a few clicks, you can listen to any music you desire, without the need to physically purchase CDs or visit a music store.

7. You needn't write letters to your relatives because email and instant messaging have replaced traditional mail for quick and efficient communication. Sending messages electronically is faster and more convenient, as it eliminates the need for postage and allows for instant delivery.

8. The computer and TV set are used mostly for entertainment purposes. People often use computers for activities like watching movies, playing games, or browsing social media. Similarly, television sets are primarily used for watching shows, movies, and news programs.

9. The best decision is not to give these devices up completely, as they offer numerous benefits and opportunities. However, it is important to find a balance and not let technology consume all of our time and attention. Moderation and responsible use are key.

10. When you have a rest, prefer real communication over virtual interaction. Spending quality time with family and friends, engaging in outdoor activities, and enjoying nature are essential for a well-rounded life. While technology has its advantages, it is important to also focus on genuine human connections and experiences.

Plan for the text:

I. Introduction to the digital age and its impact on society and the economy.
II. The role of computers in simplifying tasks and providing access to information.
III. The influence of computers on commerce, communication, and leisure activities.
IV. The shift towards digital music and electronic communication.
V. The entertainment aspect of computers and TV.
VI. The importance of balance and moderation in using technology.
VII. The value of real communication and offline experiences.
VIII. Conclusion emphasizing the benefits and limitations of technology.
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